I will be trying out these tweaks for Saturday's Maiden Vale Session.
DW Server Patch Notes 1.05c (ver 2)
- Critical Hits by players or mobs cannot be blocked, parried, reflected or deflected. This is to balance potency of combat, in regard to the removal of the Split Defense mechanic.
- New Secondary Attribute added.
- Initiative = Evasion + Rank
- This attribute will determine the order in which a player/mob can act in a Combat Round.
Ver 2 : Changed how Initiative is calculated.
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