Sunday, August 19, 2012

The DW Knight/Barbarian/Mystic 1.03 Update Notes

Hi all,

The Knight, Barbarian and Mystic were the pioneer classes in Dragon Warriors in the first three original paperback editions, and lacked some polish before the game picked up from Book Four and beyond.

No longer will we have to put up with this. I have modified the three classes to allow them to close the gap with the newer classes (READ: more class abilities/choices) and thus allow players to pick from any class without seeing a clear discrepancy in "Fun" or "Power" level.

Knight

-Florentine: To choose this skill one must have Main Gauche (Dragon Warriors, pg. 27) These techniques add to Main Gauche and allows the following two abilities:
• The ability to wield two one handed weapons of choice, one in each hand.
• The wielder may also split his attack pool to attack two targets at the same time, but this cuts his Defence by half as he’s splitting his attention among two enemies.

- Knights now receive Advanced Combat Techniques at Rank 5, 7 and 9. They get to choose an additional Combat Techique for each Rank Up thereafter.

Barbarian

-Barbarians receive a version of the Assassin’s Climb Skill at Rank 1. The second part of the skill is received at Rank 4.

-At Rank 3, the Barbarian receives Leap Attack.
  • Once an encounter, this Combat Action (Charge) allows the Barbarian to leap his Movement plus his Rank in meters (5m = 1 square) towards an enemy, lowering the target's defense by 2. You can surprise an enemy with this attack if it is your first attack of the encounter. At Rank 7, the skill and raw rage that the warrior could create from the attack lowers the enemy's defence by half instead of 2.


- At Rank 5, the Barbarian gains the Knight’s Main Gauche ability.

Mystic

-Mystics now add their Psychic Talent’s bonus for Magical Attack to Premonition and ESP. (Each +1 Bonus adds +5% chance for success to both skills)
-Additionally, ESP has been updated.

  • It has a 10m range, can sense the direction of thoughts and approximate number of sentient beings, and read the basic thoughts of an intelligent being, detecting friendly/neutral/hostile disposition.


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